I’ve been integrating a lot of artwork recently and polishing up the apperance of many of the non-combat screens. On this blog up to this point, I’ve only shown the main combat screens and how it has been progresssing. In this post, you can see a few of the other “secondary” screens.
This screenshot shows the title. This is the very first thing you see after the XNA splash:
This next screenshot shows the map screen. You use this screen to view where you currently are and where you can travel to. It also shows a quick glance at your stats:
This third screenshot shows the equipment management screen. This is where you view and equip gear from each of the three equipment slots:
This last shot is from the story screen. Each part of a quest story is presented on this screen before and after various quests: