I’ve been working hard to complete many aspects of the game lately. Notably, XBox LIVE multiplayer has been somewhat finalized. I’ve also been getting a lot of good artwork and integrating it into the game. Here’s a screen shot for the combat screen:
I’ve also been working on doing menus and getting those kinds of things situated. Otherwise, fine tuning here and there, making local multiplayer work, creating content, creating tutorial mode, and playtesting.
I had surgery lately so I haven’t been working at full capacity. I’m feeling a lot better now and I hope to finish the game and get it into playtest by early December. All signs point to a mid-January release date.