Community Games is now Indie Games

Microsoft has begun the transition of community games into Xbox LIVE Indie Games.  It looks like a dashboard update on August 11 of this year will include the update for XNA Game Studio 3.1 content.  This means that games with video and avatars will begin on the service at that time for consumers.

A few other noteworthy items:

  • Price points are changing for Indie games:  80 ($1), 240 ($3), and 400 ($5) will become the new price points.  I’m sad to see the 800 point tier go (at least as an option), but I was probably never going to make anything at that price anyway.
  • Game creators will be able to give out codes to get free copies of the game.  This is an awesome addition to the service that will allow game reviewers to get free full copies of games.  A creator can give out up to 50 of these “tokens.”
  • There’s a reputation system on the creator’s club website now that tracks who is a good citizen and who is not.  My rep is pretty low right now because I haven’t been an active forum participator in a while.
  • Lastly, update notifications have been added!  When you release an update to your game, a player will get a notification to update automatically.  This is great news for those that release patches to their games.

As for my work on War of Words, I’m still very much in a design phase.  There’s a working copy of some of the core gameplay features, but I have to re-do a lot of it.  Hopefully I will be able to post some meaningful content here in the near future.

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